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Current Projects

June 21, 2010
    I am currently testing the waters of several different things at once. I am attempting to learn some C++ and python, I am still working with Blender and Terragen and have no intentions of stopping.
    While I have nothing to show in the way of programing as I have just started looking into it, so I do not expect to have any thing to show for quiet some time.
    Modeling however is something that I have been working on for almost a year now. I am not fast nor am I accurate, but I do enjoy what I do an strive to learn something each time I open blender. The objects that I have been currently working on are Custom; Characters, Creatures, Space Crafts, Bondage Furniture, and Weapons. I am also working of a Custom V3 leg morph for a friend of mine.
    Art work has slowed down quiet a bit, I slay around with O.C. from time to time but I do not pick up the sketch pad all that much anymore. I doubt that I will every be a master artist in any form, but I will still try to learn and will always play with things.
    Terragen is almost not worth mentioning as it takes little effort to produce a decent image, it is mentioned because I enjoy working with it and still use it and plane to use it to produce B.G.I.'s for much of my 3D work. Of course I am still learning that program as well and as a result my terrain images are looking a bit better.

    As I finish something and deem it good enough to show off I will do so in the Gallery in the corresponding archive. As per the normal I will post about it at that time.

 

gone again, here again.

June 3, 2010
    Due to connectivity issues, and time management debacles I have been rather remiss about maintaining an active blog. I am sorry for that and hope to have these issues sorted for the moment. This did not simply effect the blog but also my productivity levels.
    I have been able to work on a couple of things for a short amount of time, none of them are finished yet though. Between all my mundane activities through out the day it can be a bit crowded trying squeeze in some time for modeling...
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Mr.


Twigg Yargh; and that is all.
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